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Saturday, October 29, 2016

New Video Game Trailers: COD INFINITE WARFARE, BERSERK AND THE BAND OF THE HAWK, DOOM (4) FOR DOOM, BRUTAL DOOM 64

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Check out the new trailers for the following video games, after the jump:

  • CALL OF DUTY: INFINITE WARFARE (Activision) - First-Person Shooter
  • BERSERK AND THE BAND OF THE HAWK (Koei Tecmo) - RPG, Action
  • DOOM (4) FOR DOOM (DBThanatos) - First-Person Shooter, Mod
  • BRUTAL DOOM 64 (Sergeant_Mark_IV) - First-Person Shooter, Mod



CALL OF DUTY: INFINITE WARFARE (2016) - Live-Action Trailer




Developer


Infinity Ward

Platforms


PlayStation 4, Xbox One, Microsoft Windows

Release Date


November 4, 2016

About the Game



Call of Duty: Infinite Warfare Legacy Edition
"World gone mad? Screw it, let's go to space! Directed by Peter Berg, follow a crew of gamers – including Michael Phelps and Danny McBride – as they escape the frustrations of Earth and launch into intense dogfights, zero-G combat and classic boots-on-the-ground action across the solar system in this epic new installment in the Call of Duty franchise."




BERSERK AND THE BAND OF THE HAWK (2016) - Gameplay Trailers








Developer


Omega Force

Platforms


PlayStation 4, PlayStation Vita, PlayStation 3, Microsoft Windows

Release Date


October 27, 2016

About the Game



Berserk and the Band of the Hawk Game Cover Art
"Berserk and the Band of the Hawk is based on the world-renowned series Berserk by Kentarou Miura, and blends the signature 'one versus thousands' style action of the long-running Warriors franchise with the grim and gruesome atmosphere of Berserk. Players will follow the daring and heroic journey of Guts, Griffith, Casca and the Band of the Hawk as they slash and smash their way through a sinister realm of magical and demonic fiends."



DOOM (4) FOR DOOM (Check out the Mod site)




Developer


DBThanatos

Platforms


PC

Release Date


July 18, 2016

About the Game



""Doom(4) for Doom" (D4D) is a gameplay mod that brings the Doom 2016 weapons into the classic Doom maps via GZdoom. It also bring some similar monsters minus the dynamic AI and mobility."



BRUTAL DOOM 64 (Check out the Mod site)




Developer


Sergeant_Mark_IV

Platforms


PC

Release Date


TBA

About the Game



"Doom 64 is a not so well known port of Doom for the Nintendo 64. Unlike the ports for other consoles, it's not exactly a port, but a completely new game, featuring completely new levels, textures, sprites, enemies, and a new plot that takes place right after the events of Doom 2, and it's plot strongly suggests to be the prequel to "Doom 2016" as it be considered a reasonable explanation of how the Doom Marine stayed in Hell and became known as the "Doom Slayer" (thus being considered canonical to the series by many fan theories, and being the TRUE Doom 3). In 2003, Samuel "Kaiser" Villarreal was able to extract all textures, sprites and sounds from the N64 ROM and faithfully recreate the levels in the Doomsday engine, thus creating the Doom 64 Absolution TC, and later making Doom 64 EX (an emulator for the ROM for PC). The Doomsday engine is today considered obsolete, and a Doomworld user called Nightside successfully ported all maps to work on GZDoom, but has given up the project.

Brutal Doom 64 aims to continue this project of porting Doom 64 to GZDoom and Zandronum engines. Unlike Doom 64 EX or Doom 64 Absolution the goal of this project is not to make a 1:1 port of Doom 64 for PC, but to enhance it in every possible way, bringing the satisfying gore and gunplay of Brutal Doom, new sounds and special effects that greatly enhances the oppressive atmosphere of D64, and attempting to include all the content cut from the original game due the cartridge space of the N64."








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